LOD
===
  Textures:

  Ambient Colors:
    - 50, 50, 50, 50

  Constant Colors:
    - 128, 128, 128, 255

  Color Registers:
    - 0, 0, 0, 255
    - 255, 255, 255, 150

  Steps:
    1: RGB = (150, 150, 150)
         A = 0
    2: RGB = ((128, 128, 128) * (prev. RGB))
         A = 255
